FurryBall Hair Material

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Special material for Hair shading.


We recommend to use our own shader instead Maya hair shader and Shave & Haircut shader.



Beta version  - will be updated



Transparency


With this feature you can create very nice leaf effect with hair material.


Color

Color channel (There is taken R channel - NOT Alpha for transparency map)


Weight

Multiplier for color channel (There is taken R channel - NOT Alpha for transparency map)



Tip softness

0-1 = Equal  1-100% length of hair which will be transparent


Border softness

0-1 = Equal  1-100% width of hair which will be transparent