FB Mesh Attributes Modifer

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It is needed to set up a few custom parameters for some of FurryBall's special effects. The FB Mesh Attributes modifier lets you access these parameters.


To attach this mesh modifier to an object, just apply the FB Mesh Attributes modifier in the Modify tab.



Render Settings


Subdivision


Reflections (Rasterization)


Indirect Lighting (Raytracing)


Ambient Occlusion


Color Bleeding (Rasterization)


Emit Light (Rasterization)






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